https://old.reddit.com/r/maybemaybemaybe/comments/1bg2c81/maybe_maybe_maybe/
Ditto the 1st comment
I've gotta believe that video game designers are constantly running cases like this to test their physics engines, amuse themselves and see what happens.
"What if we design an obstacle that can only be cleared if the bus exceeds 350mph which it can only do if the player finds the booster pellets in the lion cage?"
I wonder how accurate the simulation is.
Side note: a couple of famous family accidents have been the result of believing that the problem could be solved with enough speed.
>I wonder how accurate the simulation is.
Accurate enough to impress me. All kinds of incidental, peripheral stuff is flying off.
Sure, but just because they model hundreds of pieces flying all over doesn't mean that the physics are accurate.
I'm wondering how detailed their modeling is and what it's based on. I want to know what brand of bus it is and what tire pressure they're running before I get my bus up to 350mph just to find out the tires are at the wrong pressure and we all die.
I wonder if this isn't something that is used for actual crash tests before the automobile is crashed for real.
It's much cheaper to design something and test in the lab.
I shared this with a friend with an interest in such things and he said videos like this are "all over YouTube."
So I don't think this is anything remotely proprietary
"all over YouTube"
I have seen a number where instead of increasing speeds they change the vehicles. Kind of fun to watch but yeah, no idea how accurate any of it is.
From my friend
https://www.youtube.com/watch?v=N-u0wgOWXsk
https://www.youtube.com/watch?v=tZdm5qhrrqE