I've gotta believe that video game designers are constantly running cases like this to test their physics engines, amuse themselves and see what happens.
"What if we design an obstacle that can only be cleared if the bus exceeds 350mph which it can only do if the player finds the booster pellets in the lion cage?"
I wonder how accurate the simulation is.
Side note: a couple of famous family accidents have been the result of believing that the problem could be solved with enough speed.